I am currently a software engineer for Google in Zurich, Switzerland. Before that I was a research scientist and postdoc in beautiful Madison, Wisconsin at the Living Environments Lab. And before that, I studied at the Wearable Computer Lab in Adelaide, Australia and Computer Visualistics in Koblenz, Germany.
Updates to the site
Ugh -- web development in my spare time ... :) Anyway, in the progress of moving my content to a more modern, nicer bootstrap template.
My new website should be ready right in time for spring cleaning. All handcrafted html and css, however most of the content is copy-pasted from the old website. I cannot/do not want to use the program I used to make the website and opted for the cheaper/multi-platform solution of rewriting it by hand.
Wrote about my latest project, a software rasterisation pipeline.
Some badly needed updates ... Updated the research page with my previous research projects.
Added a new article about dynamic environment cube maps in OpenGL
And some more pictures
Changed the default page width to be variable
Added some code and more information about the Arduino DCS project
Changed the theme
Some new project about electronics simulation in flight simulations.
Wrote about my new research direction -- view-dependent rendering in SAR
Finally uploaded some pictures of the spectral rendering test application
Added a bit about the IFR project
No new private projects, work kept me busy and I have a dozen or so abandoned code ruins lying around. Maybe I’ll salvage one in due time.
Removed link to git repository. Nothing new/interesting there ...
Added photos from hiking trip to Katoomba
Added new photos of the japan trip
Added a section about spectral realtime rendering
Added professional experience stuff (lest I forget it on my CV)
Added Volume Renderer
May 11th, 2011
Added photos of the finished seat to the aces project
May 11th, 2011
Added update/changelog page
Started writing on the progress of my Arduino/DCS project
Wrote a bit and added photos of my current research project
Added Handbook of Augmented Reality to publications